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Martin Lozano
Martin Lozano

Kubik rubik duzeltmek ucun algoritmlar ve formuller


How to Solve a Rubik's Cube in 5 Easy Steps




Have you ever wondered how some people can solve a Rubik's cube in seconds, while others struggle for hours or even give up? If you are one of those who want to learn how to solve this fascinating puzzle, then you are in luck. In this article, I will show you how to solve a Rubik's cube in 5 easy steps, using simple and clear instructions, diagrams, and videos. You don't need any special skills or talents, just a Rubik's cube and some patience. By the end of this article, you will be able to impress your friends and family with your new skill.




kubik rubik duzeltmek


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Introduction




What is a Rubik's cube and why is it so popular?




A Rubik's cube is a 3D puzzle that consists of six faces, each divided into nine smaller squares of one of six colors: white, yellow, red, green, blue, and orange. The goal is to twist and turn the cube until each face has only one color. The cube was invented in 1974 by Ernő Rubik, a Hungarian professor of architecture, who wanted to create a model of three-dimensional geometry. The cube became an international sensation in the 1980s, selling over 350 million units worldwide. Today, it is still one of the most popular and challenging puzzles ever created.


What are the benefits of solving a Rubik's cube?




Solving a Rubik's cube is not only fun and satisfying, but also beneficial for your brain. According to various studies, solving a Rubik's cube can improve your memory, concentration, problem-solving skills, spatial awareness, creativity, and mental agility. It can also reduce stress, anxiety, and boredom. Solving a Rubik's cube can also boost your confidence and self-esteem, as you overcome a difficult challenge and achieve a personal goal.


What do you need to solve a Rubik's cube?




To solve a Rubik's cube, you only need two things: a Rubik's cube and some basic knowledge of how it works. You don't need any fancy tools or gadgets, just your hands and eyes. You also don't need to memorize hundreds of complicated formulas or algorithms, just a few simple ones that I will teach you in this article. You can use any type or size of Rubik's cube, as long as it has six faces with nine squares each. However, I recommend using a standard 3x3x3 cube that is smooth and easy to turn.


Step 1: Solve the white cross




How to find and position the white edge pieces




The first step to solve a Rubik's cube is to make a white cross on one face of the cube. To do this, you need to find and position the four edge pieces that have white on them. These pieces are called white edges. To find the white edges, you need to look at the six faces of the cube and locate the pieces that have a white sticker on them. There are only four such pieces on the cube, and they are easy to spot. To position the white edges, you need to move them to the top face of the cube, where the white center piece is. The white center piece is fixed and does not move, so you can use it as a reference point. You need to match the color of the other sticker on the white edge with the color of the center piece on the adjacent face. For example, if you have a white and green edge piece, you need to move it to the top face, next to the green center piece. You can use different moves to bring the white edges to the top face, depending on where they are. Here are some examples:


The letters in the diagram represent the faces of the cube: F for front, R for right, U for up, L for left, D for down, and B for back. A letter followed by an apostrophe means a counterclockwise turn of 90 degrees, while a letter without an apostrophe means a clockwise turn of 90 degrees. For example, F' means turn the front face counterclockwise by 90 degrees, while R means turn the right face clockwise by 90 degrees. How to avoid messing up the white cross




Once you have positioned one white edge piece correctly, you need to do the same for the other three. However, you need to be careful not to mess up the white edge piece that you have already solved. To avoid this, you need to use a simple technique called "holding". Holding means keeping the solved white edge piece on the back face of the cube, while you work on the other white edge pieces. This way, you will not affect the solved piece with your moves. To hold a white edge piece on the back face, you need to rotate the whole cube in your hands until the solved piece is on the back face. Then, you can use the same moves as before to position another white edge piece on the top face. After that, you need to hold again and repeat until you have all four white edge pieces on the top face.


Step 2: Solve the white corners




How to find and position the white corner pieces




The second step to solve a Rubik's cube is to make a white face by solving the four corner pieces that have white on them. These pieces are called white corners. To find the white corners, you need to look at the six faces of the cube and locate the pieces that have a white sticker on them. There are only four such pieces on the cube, and they are easy to spot. To position the white corners, you need to move them to the bottom layer of the cube, where they belong. The bottom layer is opposite to the top layer, where you have made the white cross. You need to match not only the color of the white sticker, but also the colors of the other two stickers on each corner piece with the colors of the center pieces on their respective faces. For example, if you have a white, green, and red corner piece, you need to move it to the bottom right corner of the green and red faces. You can use different moves to bring the white corners to the bottom layer, depending on where they are. Here are some examples:


The letters in the diagram represent the faces of the cube, as explained before. A letter followed by a 2 means a double turn of 180 degrees, either clockwise or counterclockwise. For example, U2 means turn the up face twice by 180 degrees. How to use algorithms to solve the white corners




Once you have positioned one white corner piece correctly, you need to do the same for the other three. However, you need to be careful not to mess up the white corner piece that you have already solved. To avoid this, you need to use a simple algorithm that will move the white corner piece from the bottom layer to the top layer, without affecting the other pieces. An algorithm is a sequence of moves that has a specific effect on the cube. The algorithm that you need to use for this step is called R' D' R D. This means turn the right face counterclockwise, then turn the down face counterclockwise, then turn the right face clockwise, then turn the down face clockwise. You need to repeat this algorithm until the white corner piece is on the top layer, with the white sticker facing up. Then, you can hold again and repeat until you have all four white corner pieces on the top layer.


Step 3: Solve the middle layer




How to find and position the middle layer edge pieces




The third step to solve a Rubik's cube is to complete the first two layers by solving the four edge pieces that belong to the middle layer. These pieces are called middle edges. To find the middle edges, you need to look at the four faces of the cube that are not white or yellow, and locate the pieces that have no white or yellow stickers on them. There are only four such pieces on the cube, and they are easy to spot. To position the middle edges, you need to move them from the top layer to the middle layer, where they belong. You need to match not only the colors of both stickers on each edge piece with the colors of the center pieces on their respective faces, but also their orientation. For example, if you have a green and red edge piece, you need to move it from the top layer to the middle layer, between the green and red center pieces, with the green sticker facing the green center piece and the red sticker facing the red center piece. You can use different algorithms to move the middle edges from the top layer to the middle layer, depending on their position and orientation. Here are some examples:


The letters in the diagram represent the faces of the cube, as explained before. The algorithm on the left is called U R U' R' U' F' U F, and it is used to move a middle edge piece from the top layer to the right slot of the middle layer. The algorithm on the right is called U' L' U L U F U' F', and it is used to move a middle edge piece from the top layer to the left slot of the middle layer. How to use one algorithm to solve the middle layer




Once you have positioned one middle edge piece correctly, you need to do the same for the other three. However, you need to be careful not to mess up the middle edge piece that you have already solved. To avoid this, you need to use a simple technique called "hiding". Hiding means moving the solved middle edge piece to the back slot of the middle layer, while you work on the other middle edge pieces. This way, you will not affect the solved piece with your algorithms. To hide a middle edge piece on the back slot, you need to rotate the whole cube in your hands until the solved piece is on the back slot. Then, you can use one of the two algorithms as before to position another middle edge piece on the right or left slot of the middle layer. After that, you need to hide again and repeat until you have all four middle edge pieces on the middle layer.


Step 4: Solve the yellow cross




How to orient the yellow edge pieces




The fourth step to solve a Rubik's cube is to make a yellow cross on the opposite face of the white face. To do this, you need to orient


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